About This Project


QuickGa.me is an online game engine for game developers to easily create 3D multiplayer games without the need for game developers to have server hosting and network coding from the users.

Status: The platform is still under development

Duration



My Design Process


Client's Request



Identifying Design Problems


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Competitive Analysis


The client is aiming to construct a web-based semi-professional platform with a dark theme

Research Direction

Scratch https://scratch.mit.edu/

Scratch https://scratch.mit.edu/

Gdevelop https://gdevelop-app.com/

Gdevelop https://gdevelop-app.com/

Gdevelop Dark Mode

Gdevelop Dark Mode

ct.js https://ctjs.rocks/

ct.js https://ctjs.rocks/

ct.js Dark Mode

ct.js Dark Mode

Scratch


Gdevelop


ct.js



Features


At this stage, I have to understand some features of the engine. The main reasons are:

These are parts of the 10 usability heuristics for the upcoming UI design (wireframing and mockup).

Flexible & Efficient (Convenience):

Match between system and the real world (Familiar phrases/icons for users):

Help & documentation:


Wireframing


Figma: https://www.figma.com/file/Y44X0K01umB1i9N6yFGTkb/Editor?node-id=0%3A1

Main focus:

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